Developed in 4 hours for Ludum Dare 58. The project was left incomplete due to real-life circumstances.

Instructions:
Use the arrow keys to navigate the player. Find all 10 gems by digging through the ground.

Missing features:

  • Multiple levels
  • Gem proximity radar
  • Split collectables to form a big collection across multiple levels
  • Audio and VFX
  • UI menus
  • Start and end game screen
  • Bug fixes and optimisation

Assets used:

  • Kenney Pixel Platformer


Development log

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